Author Topic: The case for TEAM POKER(r)  (Read 225 times)

TeamPoker101

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The case for TEAM POKER(r)
« on: June 24, 2022, 04:54:35 PM »
Agenda Suggestion:
Revise Rule 7 Randomness in Seating to allow team play as follows:

During poker team play teammates are not allowed on the same table with opponents. Teammates may play among themselves to support table consolidation. 
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Add Agenda Item to discuss the potential of Poker Team Scoring in Tournament Poker: Please see www.teampoker.com and my previous PokerTDA Posts, TeamPoker101/ Glyn Ottofy owner/ patent holder. Discuss the potential to enhance Poker Tournaments by offering the synergism and camaraderie of team play. The Australian Poker Tour (APT) and others have been playing TEAMPOKER® using system protocol in www.CasinoWare.net.

The patented TeamPoker® System has three basic elements:
(1)   Individual and Team Payouts based on Individual Finish Positions (IFP) in finish count. Team Points – Scoring is based on points created by the inverse of IFP to finish count. Team Tie Breaker is the team with highest IFP.

(2)   Team Handicapping: Team size can vary in the same tournament. Teams can play with less than the maximum number allowed. Example: Four Player Max to 2 Players; or 2 players max and 1 min; or teams may be required to be the same i.e., 5 players (used in APT). 

(3)   Seating Protocol: Teammates are not allowed to play on the same table with opponents. Teammates may play among themselves or heads up to support consolidation of tables.
Poker team play offers a new and exciting poker dynamic with lots of potential. If you’d like to join the new Poker Team paradigm, please contact me.

Best,
Glyn Ottofy CEO/ Owner
Team Poker LLC/ Team Gaming LLC
glyn@teampoker.com (970) 290-3936